Thursday, October 8, 2020

Sound in Film - Definitions

Sound is significant within film as it is used conventionally to create a more involving and believable narrative surrounding elements of realism as well as using non-diegetic compositions in order to enhance
the atmosphere desired by the director.

Sound Bridge - sound bridges are a very common transition when trying to edit continuously and lead in and out of a scene, helping to push forward the narrative

Pleonastic Sound - this means exaggerated sound within a sequence using the Foley technique to create it. It may be recorded on the days or added in post-production
Examples of this include: loud dripping of a tap in a horror movie, light sabres slashing in Star Wars, a sword being drawn from its scabbard 

Parallel Sound - this is when the sound is in line with/ makes sense for the action/image on screen

Contrapuntal Sound - the opposite of parallel sound, sounds that don't easily match the image they accompany or actively run against them
An example of this is the opening title sequence from 'The Shining' as the music is foreboding which completely juxtaposes the picturesque landscape

Silence - when there is no sound playing - still has large impact as it builds tension/ apprehension

Dialogue - the lines actors use to communicate, impact is created through their tone, pitch and volume

Synchronous - sound that is caused or triggered by an event on screen, meaning that the sound matches the action

Asynchronous - opposite to synchronous, the sound is separate from the visuals
Examples of this include: voice overs, dialogue from another scene or sound effects that are used as sound bridges


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